Is this muscle twitch aiming as you describe it-almost a lucky hitscan shot? And I don't really use the second DPI setting unless sniping at extreme range-you know when you can't hardly see your enemy otherwise. I am sometimes chagrined to notice while spectating good players that they seem to get a kill even if the mouse cursor just passes through a player before they fire-something console players playing Halo would often bitch about. The remake maps seemed smaller and somehow I just felt that me walking around in a huge tripod warmachine should make me hard to bring down with small arms fire from foot soldiers-armor plating here people!! Also can't bind console gamepads so I went back to UT2004.Īgree mostly with your aim philosophy though I would need to spectate you in a match in first person to know exactly what you mean by "movement aim reaction". Recreated movement speed pretty well but translocation didn't seem to have the same range or feel. Well, expect for 2 fps vs someone getting 200.Ĭan't run UT3 on my PC so I tried it on the XBOX360. Hardware may sometimes make things easier, but it's never the determining factor of a fragging match. But the point is that it's not the hardware that determines skill, it's the technique and users ability to do something skillfully. The only reason I have the DeathAdder is because it's an extremely comfortable mouse and it allows me to use the computer far longer than my old 518 would. ![]() The only thing I noticed was that the IE3 sometimes was skipping but that could be because it's one of the original IE3's from years ago and in technology terms it's rather ancient. I could hit people just as well as I did with the DeathAdder. I Tried my old IE3 which is only 400 dpi vs my regular DeathAdder which has a dpi of 1800 and I didn't really notice a difference. I also think that dpi is just a gimmick to sell mice to silly people. After I showed him what I was talking about, he improved by at least 30% with his aim over only four maps. I've know people that used to use dpi switching when they used the LtG for sniping, one guy kept asking me if I botted and I told him that obviously I didn't but I kept a single dpi, didn't zoom, and used movement aim/reaction shots instead of relying on mouse aim for hitscan. I don't know a single person who's any good at the game that uses dpi switching, it's just something that isn't actually useful. ![]() If you're switching between two settings you're not allowing your muscles to know exactly how to shoot each time since it won't be a 100% constant. Even twitch aim is muscle memory if you think about it. Click to expand.hehe, I now remember showing you a lot of the trick jumps on Antalus for hours.ĭid you not like UT3? Is that why you've gone back to 2k4?īTW I read that you use the variable dpi settings, I'd probably recommend that you just use one dpi setting since the point of improving aim is to use muscle memory to aim.
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